STAMINA STATS
Stamina is the most important stat of any tamer when it comes to PvE part of the game. With each map change, a fixed amount of stamina gets deducted from the tamer's stamina points.
Amount of stamina deducted depends on the map size. For now, only map change affects the stamina points but we'll be introducing more ways that will have an effect on it during the alpha testing itself, all the while adjusting the requirements.
By default, all tamers can regenerate their Stamina points from 0 to 100% in 25 hours. But some tamers have the ability to regenerate faster.
Stamina points go up by 1 per level increase of your tamer. Please note that these values are for Alpha gameplay and will be adjusted as the testing progresses and as we receive feedback from the players.
HEALTH STATS
Health points of a tamer come into play during battles. Though it will be the mutees that will be fighting enemy mutees, but there can come a time where all your mutees are either dead or out of stamina. At that point, it will be your tamer that will have to fight.
Similar to stamina points, health also regenerates at a rate of 4% per hour. So it will take 25 hours to reach 100% from 0.
CARRYING CAPACITY
This indicates the maximum amount of items your tamer can carry at a time. Items don't have any weight, i.e., a paper and a boulder both will take up 1 spot each if your tamer is carrying them.
Carrying capacity increases after certain levels as shown in the table. There are other ways to increase carrying capacity too. You can craft bags, pouches, etc and have your tamer equip them.
Some tamers have higher carrying capacity compared to others because of their abilities.
OTHER STATS
The above mentioned stats will be used for tamer-only PvP battles and tamer v/s mutee battles. As of now, they have little to no-use, but as further development takes place, these stats will be taken into account.
LEVELING UP
Just like mutees, tamers can be levelled up by using MUT. The difference between mutee and tamer levelling system is that MUT used on tamers cannot be retrieved, i.e., you will not get back any MUT if you burn your tamer.
ABILITIES
Apart from the default common rarity tamers, all other tamers have one or more abilities.
You'll notice that most of the tamers have abilities that affect mutees and not the tamer itself. Those abilities will take effect when PvP and proper battles mechanics are released.
NOTE : Fiona costs 20% less stamina. We have not implemented this, but instead we have given her a 20% higher stamina refresh rate. This is just a temporary measure for now.
TAMERS IMAGES FOR REFERENCE
MUTERRA ORIGIN STORY
NOTEWORTHY POSTS
ABOUT MUTERRA
MuTerra is set in a post-apocalyptic world where radiation has killed almost all of humanity and has mutated plants and animals. You, the survivors, are tasked with ensuring that humanity doesn't go extinct by exploring the wild, capturing the mutated animals and taming them.
MuTerra is a TCG + RPG game on HIVE blockchain.
RPG : explorations, raids, quests, interacting with NPCs, solving mysteries, character stories, and more
TCG : PvE and PvP battles, collect NFTs, trade them and fight other players using the cards you have collected to prove you are the better tamer.