How to deal with "stolen" content?

Regardless of you think about IP laws, they are a reality in many countries. Content providers like the music/movie industry are well-known for going after users of P2P networks for spreading their content.

Steem rewards users for providing valuable content. Obviously, this is an incentive to copy someone else's creations and post them to the steem network. Posting something to the steem network means having a transaction included in the blockchain. Now, anyone running a full node will automatically distribute these transactions upon request. Which means anyone running a full node is in constant danger of violating IP laws and thereby putting their money at risk.

Furthermore, (even in western countries) some content may be illegal in itself, which means node operators are not only putting their money at risk but their actual personal freedom.

How do you plan to tackle that problem? Downvoting copied content will not work, because steem users may not be aware of its origin and/or may find it actually valuable. Even if it works, downvoting content doesn't remove it from the chain. The danger remains.

Censoring content is impossible in a blockchain. Any ideas?


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