Repeat after me, stun is our friend

Look I love a good heal tank as much as anyone, but hands up who is sick of a Kron last stand here? Well recently I have feel into the habit of adding a stun monster to almost every turn and the reason is this.

  1. When a monster is stunned it cannot attack but it also does not use its heal ability, short circuiting the heal loop and allowing you to drop that heath down

  2. Stun has a massive 50% chance of activating so 1 in 2 shots are going to stop a heal factor, if you are real lucky you get 2 in a row driving down that health real fast.

The problem is stun doesn't come in till higher levels, in bronze your only option is going to be pit ogre level 1

img_0.6452920009179507.jpg

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In silver we get a few more options, stone golem level 2, sprite shaman level 3 which is magic so a bonus ,lord of darkness, cthulu, lighting dragon

What I am really hoping is Chaos Legion bring in a normal ranfed with stun at level 2 to help level the playing field

https://m.splinterlands.io/#/battle/game/process/bd71ed6806e480c5c3a4b49c5d288c6dd9edb18b

As always use my referral link, https://splinterlands.com?ref=failingforward, hit me up and ill send you some cards

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