Splinterlands Quidditch[A 12 Mana Game][Sea Monster Takes it All]

Hello Battlers,

Hope you all are doing fine.

Happy to participate in this Quidditch Challenge initiated by @bdcommunity with beloved @azircon as judge to decide the winners.

Here is the link to the contest blog from @bdcommunity:
@bdcommunity/bdcommunity-presents-splinterlands-quidditch-year-1

Well, I had a chance to battle with 12 mana cap after waiting for that chance for almost 3 days.


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https://splinterlands.com/?p=battle&id=f8e7053e8ea68eb55f49f8f74581c38fe06ab15a

As we can see above, this 12 mana battle had rule sets Armored Up(2 armors for each monster) and Equalizer(all monsters having equal health with the health of monster with highest health from both the sides)

Battle with 12 mana will always be difficult one as even the best monsters may not get a win for us.

But, I was fortunate to get a win with Sea Monster and Albatross combination against few low mana cost monsters used by opponent.

My Lineup in Detail:

1. Sea Monster:

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The reason why I used specifically this monster is, because of it's healing ability and huge melee attack. So, a couple of times if it can hit, it can take down 1 or 2 monsters and get a win.

2. Albatross:

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While, I could have used a Furious Chicken or a Creeping Ooze with that slow ability, I went with this simply because, this being a no attack monster, it attracts the snipe monsters if any used besides taking on the sneak attack monsters.


These 2 monsters mentioned above were up against Water splinter monsters of Brownie, Dwarven Wizard, Furious Chicken, Khmer Princess and Child of the Forest.


Battle:

Opponent's usage of Brownie and that too at the front of the lineup was something I was worried because if it's Swift ability to increase the speed of all the monsters and also, I have experienced that, when Brownie is used at the front, it evades the attack most of the times from melee and ranged monsters.

To my expectation, opponent had used 2 snipe monsters in Dwarven Wizard and Child of the Forest and both of those will be targeting the *Albatross instead of Sea Monster which was a huge plus in saving the health of it.

Round 1:

As expected, Brownie evaded the attack from Sea Monster and **Albatross took maximum attack leaving only Brownie and Khmer Princess to attack Sea Monster and there were no monsters removed in first round.

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Round 2:

The process followed in first round got repeated with Brownie again evading the attack.

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Round 3:

Sea Monster was lucky on the third attack to remove the armors of Brownie and Albatross was losing the health fast and was left with just 3 health by end of this round.

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Round 4:

Albatross became the first casualty as it was enough for it to continuously getting attacked by Dwarven Wizard and Child of the Forest and got removed.

Sea Monster again failed to attack Brownie and from now onwards, it was just Sea Monster to bear all the attack.

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Round 5, 6 and 7:

All the opponent's monsters kept attacking Sea Monster which kept healing and successfully attacked Brownie in all 3 rounds to remove it by round 7.

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Round 8, 9, 10 and 11:

In 4 rounds, there were no misses from any monsters and Dwarven Wizard was removed by Eleventh round to give a respite to Sea Monster as from now onwards, it will be just 2 hits for it from opponent's monsters.

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Round 12, 13, 14 and 15:

It took 4 more rounds to remove no attack monster Creeping Ooze and reduce opponent's monsters to 2.

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Round 16, 17, 18, 19, 20!!!!:

Oh yeah, it took 5 rounds to remove the Khmer Princess and we are into fatigue rounds in this 12 mana battle!!!!!

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Round 21, 22 and 23:

Since the mandatory fatigue started from round 21 combined with attack from Sea Monster, Child of the Forest was removed by round 23. This low mana battle became an epic one!!!

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Any better options than this combination I used?

Well, to be frank, with the limited monsters I have, I don't think anything else would have been better than this lineup.

Possible scenarios where I could have lost:

I think couple of monsters with 2 or more attack from opponent would have made me a loser as Sea Monster's speed of 2 is not that great and also it's healing is only 3 health in each round.
Another scenario I can think of is usage of a stun monster to stun the Sea Monster and win battle.
One more could be usage of a monster with Affliction ability to remove healing of Sea Monster.

I am sure, there might be even more scenarios in addition to what I mentioned, but, in the end, win was important and I was on winning side!!!


Thanks to @bdcommunity for bringing this opportunity to create a blog and participate in this contest. I am thankful to all those who have worked in bringing this.

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