How should we adjust the canyons and tundras to deal with the disadvantage the 5% max has given them?

Those who surveyed tundras and canyons have been put at a disadvantage on their plots compared to others because of the terrain modifiers for production.

Anyone with castles or keeps and those with occupied or magical plots have been put at a large disadvantage with a max of a 5% bonus when everyone else has had a 10% bonus.

We would like to collect feedback to present to the Splinterlands team about some potential remediations for the above problem.

For reference here are the current terrain preferences.
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How should we adjust the canyons and tundras to deal with the disadvantage the 5% max has given them?
You may select 1 choices
Change tundras and canyons to +10/10/10 & -50/50/50
Keep the current +5/5/5 & -10/10/10 then add a +10 for neutral cards
Keep the current +5/5/5 but make the negative -50/50/50 but also add a +10 for neutral cards
I prefer an option not listed here.
Do nothing.
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