After those day,
My game making progress has come to an end.
Link to game : https://vhhau.itch.io/white-cat-wanders-in-the-dark-assbyss
Trailer gameplay:
with a cool credit.
Previously on My progress making a game for 2 game jam:
https://itch.io/jam/weekly-game-jam-49
https://itch.io/jam/godotjam062018
The themes of 2 jams : Explore the Abyss and TEMPERATURE
The game is playable. But there may be bugs.
Previous progress:
- Dungeon boss entrance, A boss room, chest, game logic, more sounds, fix bugs.
My progress:
- Create a boss . He is similar but not similar and has a special ability that make people's ear feel uncomfortable.
- Reward for the player when beating the boss.
- The new item unlock at the merchants after defeating the boss.
- The new item unlock at the merchants after using the new item that was unlocked before.
- Fishes are added and will decrease as player died .
- Some trolls added somewhere.
- Create another dungeon boss entrance which has a "lame" mechanics.
- Create another "lame" room.
- Create another boss room along with a new boss with different mechanics.
- Boss minions: when the boss is not alone
- Add dark secret. (reward after defeating this boss)
- And after that, fixing a lot of bugs.
Story:
- Opposite day, now you have to work , cat! After that, the white cat was taken to the abyss entrance. While exploring the abyss, the cat found that some monster there would drop dungeon tokens when defeated. But they are just appear sometimes unless he goes deeper into the abyss. As he explored deeper, he found a strong monster that make his ear displeasing. And he continued going deeper and deeper. Will he be able to find the dark secret of the abyss? Will he survive or not depends on you.
Merchant:
- You forget to mention about me. You can buy thing at my shop. But don't look around to find some dropped tokens. There are something hidden "in the dungeon" (Believe me only in the dungeon). If you pay attention you may find it. The gamemaster is really like to hide things.
There are 3 kinds of gameplay involving the use of dungeon generator. They are similar though.
Notes:
- If it is bad dungeon room, blame it on the God of Random and me
- Fishes are consumed when player is not supposed to be "alright"
- Everytime you came back to the entrance merchant, the temperature will reset and change like the weather. If you have 35 or more, it's best to go deeper.
- You can even custom the jump speed some time.
Some problem I have before submitting:
Instead, the game was submit at almost late. But it's still have bugs at that time. And when I played the game to testing I found even more bugs. It took 12 hours to fix all those bugs. So now, I just uploaded the complete game version.
Credit: I got free assets from those below. I'm grateful that I found them (I mean the assets).
Graphics: dogchicken - opengameart.org
Luis Zuno (@ansimuz) - opengameart.org
http://www.openpixelproject.com/
Ravenmore http://dycha.net/
Music : bensound.com
skymary - freesound.org
Matvej - freesound.org
levelclearer - freesound.org
And now enjoy!
Thanks for reading/playing and sorry for my bad English.