Hola ! Guys do you read the title cryptos to games.
One of the difficulties with games on an international level is figuring out how to accept payments from all the various currencies. Platforms like Steam handle most of that for the developers, but what happens if you want to build in ways for players to perform trades with each other—and specifically, trades that have some real financial value? Player one in the US wants to receive dollars, not Euros or Pounds or Yen. Player two in the UK wants to pay in Pounds, not Rubles or Pesos or Won. What if you could facilitate all transactions with a third currency? That's where cryptocurrencies come into the picture.
It's not just about trades and transactions, though. Another purpose for using cryptocurrencies built into a game—or a game engine—would be to potentially acquire more players. It's the next step in free-to-play: get paid to play! You can even create contracts so that players don't just need to install a game, but they need to accomplish certain goals: play for a certain amount of time, reach a certain level, or find some special item. You could incentivize people to keep playing. Obviously there still needs to be a way to monetize things beyond that, but whatever. (Yeah, that's a big whatever.)
But for better or worse, multiple companies are working to integrate blockchain technologies into the gaming world.
Guys get ready with your gameing many companies and developers are getting cryptos to get introduced in gaming.