【# Crypto 16】Introduction of TRON Dapps (1)

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Photo by Sara Kurfeß on Unsplash

[EN]
Hi Steemians I'm Alvin, haven't used STEEM for a long time since I used most of my time to invest and search some information about TRON's DAPP recently. Then I will share with you some experience of playing these dapps. Maybe you guys can get started quickly with my introduction and make money easily!!

I believe everyone knows that Dapp market share changed sharply in 2018. Ethereum affected blockchain game greatly because of the emergence of smart contract technology, as long as certain conditions are met, it will automatically perform operations, making gamers easier, which make many dev teams build dapps and more easily than before on Ethereum.

The games built on blockchain network are breaking some barriers like game assets cannot be traded and transferred among different games and technological contents are always being completely controlled by the producers. We don't have to worry about that the game company always tampers with the algorithms in the game in order to make money because all contents are completely transparent to the public.

However, the Ethereum network still has problems such as transaction fees and network congestion, which has led to the emergence of EOS and TRON, which are also competitors which provide smart contract platforms.

Although Dapps I played in these days are not in the top 10 list, while @cryptocurrencyhk started to invest in these Dapps very early, some of them are considered to have some prospects like the code of some projects are totally transparent and verified or the members of dev team are very willing to adopt different suggestions from users. Other contents will be shared in my next post!


[CN]

嗨大家好久不見我是Alvin,這個禮拜因為都在玩TRON的Dapp所以比較少時間出現在Steem上面,接下來就跟大家分享這幾天玩的簡單心得,或許能讓大家更快上手了解這幾個dapp的投資模式,早日回本賺錢!

相信大家都知道區塊鏈上Dapps在2018年的市場變動是非常大的,以太坊(Ethereum)因為智能合約這項技術的出現,只要滿足特定條件就會自動執行操作,使得遊戲商更簡便地就能在以太坊上建立Dapp許多應用及遊戲。

以太坊上建立的遊戲更是打破以往遊戲內容只能完全被製作商所操控,以及遊戲資產無法隨著玩家遊玩不同遊戲跟著轉移等障礙,權力下放給遊戲玩家,自由度也跟著提高,玩家也不用擔心遊戲公司總是為了賺錢私底下竄改遊戲中的演算法,因為遊戲內容完全公開透明。

然而以太坊網路仍然存在著交易手續費用及網路壅塞等問題,使得之後有EOS及TRON這幾個同樣是身為提供智能合約平台的競爭對手有竄出的空間。

EOS不只超級節點及ICO的新聞炒得沸沸揚揚,自去年6月主網上線時開始計算,EOS的Dapp已累積超過10億EOS的交易量,更因為賭博類dapps的爆增,光是2018年12月,月活躍人數就超過8月份的七倍之多。

TRON雖然也因為先前的抄襲白皮書、併購BitTorrent等事件廣為爭議,不過也隨著主網上線之後,讓更多開發者及使用者開始進入到TRON的Dapps生態,根據Dappreview統計,2018出現超過1800個Dapp,其中EOS及TRON佔了將近8成左右。

而看了一下現在的Dapp排名發現,ETH上的第一名遊戲MyCryptoHero竟然已經跌到了第18名,前10名的Dapp竟然都是建立在TRON以及EOS之上,而當中有9個都是EOS的Dapp,看來EOS目前還是遙遙領先Dapp市場。

而這幾天玩的Dapp雖然都不是在前10名的名單之中,不過因為小編@cryptocurrencyhk自己很早就開始進場操作這些Dapp了,其中有些dapp都是我們認為具有發展前景、且開發團隊將智能合約開源、努力聽取社群的意見等優點,接下來的部分就等下一篇了!


感謝你讀完此篇文章

THANKS FOR READING

持續追蹤我看看我在香港的生活以及各種有關區塊鏈的知識分享吧

Keep following me @alvin0617 for crypto-related news and my life in HK


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